In software development, a pattern (or design pattern) is a written document that describes a general solution to a design problem that recurs repeatedly in many projects . Software designers adapt the pattern solution to their specific project.
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One of the most popular design patterns used by software developers is a factory method . It is a creational pattern that helps create an object without the user getting exposed to creational logic. The only problem with a factory method is it relies on the concrete component.
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Creational patterns NameIn Design PatternsIn Code CompleteAbstract factoryYesYesBuilderYesNoDependency InjectionNoNoFactory methodYesYesSoftware design pattern – Wikipedia en.wikipedia.org › wiki › Software_design_pattern
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