M. Multiplatform typically means capable of running on two or more different hardware platforms . For example, versions of software available for the Windows and Mac desktop environments are multiplatform as is software that is available for iOS and Android mobile devices. An interpreter is very often multiplatform.
Read moreWhich apps are built using Kotlin?
Here are the 15 Android Apps That are Made Using Kotlin for Android
Read moreWhen was Kotlin multiplatform released?
At Google I/O 2017, Google announced first-class support for Kotlin on Android. Kotlin 1.2 was released on November 28, 2017 . Sharing code between JVM and JavaScript platforms feature was newly added to this release (as of version 1.4 multiplatform programming is an alpha feature upgraded from “experimental”).
Read moreDoes Kotlin have virtual machine?
Kotlin/Native is a technology for compiling Kotlin code to native binaries which can run without a virtual machine . Kotlin/Native includes an LLVM-based backend for the Kotlin compiler and a native implementation of the Kotlin standard library.
Read moreHow do I create a multiplatform library?
Create a multiplatform library
Read moreCan Kotlin make cross-platform app?
With Kotlin Multiplatform, you can create different multiplatform projects for multiple platforms, including web, desktop, and other native platforms. Kotlin applications will work on different operating systems, such as macOS, Windows, Linux, Android, iOS, watchOS, and others .
Read moreWhat is Kotlin multiplatform used for?
Kotlin Multiplatform Mobile (KMM) is an SDK designed to simplify the development of cross-platform mobile applications . You can share common code between iOS and Android apps and write platform-specific code only where it’s necessary. For example, to implement a native UI or when working with platform-specific APIs.
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