In software development, a pattern (or design pattern) is a written document that describes a general solution to a design problem that recurs repeatedly in many projects . Software designers adapt the pattern solution to their specific project.
Read moreWhat are the principles of reusable object oriented design?
Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should achieve polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) rather than inheritance from a base …
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One of the most popular design patterns used by software developers is a factory method . It is a creational pattern that helps create an object without the user getting exposed to creational logic. The only problem with a factory method is it relies on the concrete component.
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Creational patterns NameIn Design PatternsIn Code CompleteAbstract factoryYesYesBuilderYesNoDependency InjectionNoNoFactory methodYesYesSoftware design pattern – Wikipedia en.wikipedia.org › wiki › Software_design_pattern
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