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Tag: Strategy pattern

What is the difference between command and strategy pattern?

1 April 2022 Enpatika.com Genel

The main difference is , the command does some action over the object . It may change the state of an object. While Strategy decides how to process the object. It encapsulates some business logic.

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What is the Bridge pattern example?

1 April 2022 Enpatika.com Genel

Example. The Bridge pattern decouples an abstraction from its implementation, so that the two can vary independently. A household switch controlling lights, ceiling fans, etc. is an example of the Bridge. The purpose of the switch is to turn a device on or off.

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What is Command pattern in DP?

1 April 2022 Enpatika.com Genel

Command pattern is a data driven design pattern and falls under behavioral pattern category . A request is wrapped under an object as command and passed to invoker object.

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What is a command in Command pattern?

1 April 2022 Enpatika.com Genel

In command pattern there is a Command object that encapsulates a request by binding together a set of actions on a specific receiver . It does so by exposing just one method execute() that causes some actions to be invoked on the receiver.1 Eyl 2021

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What is the Command pattern good for?

1 April 2022 Enpatika.com Genel

The command pattern should be used when: You need a command to have a life span independent of the original request, or if you want to queue, specify and execute requests at different times . You need undo/redo operations. The command’s execution can be stored for reversing its effects.

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What is a Command pattern in Java?

1 April 2022 Enpatika.com Genel

A Command pattern is an object behavioral pattern that allows us to achieve complete decoupling between the sender and the receiver . (A sender is an object that invokes an operation, and a receiver is an object that receives the request to execute a certain operation.

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What is the Observer design pattern explain briefly its importance with an example?

1 April 2022 Enpatika.com Genel

Example. The Observer defines a one-to-many relationship so that when one object changes state, the others are notified and updated automatically . Some auctions demonstrate this pattern. Each bidder possesses a numbered paddle that is used to indicate a bid.

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