State is a behavioral design pattern that allows an object to change the behavior when its internal state changes . The pattern extracts state-related behaviors into separate state classes and forces the original object to delegate the work to an instance of these classes, instead of acting on its own.
Read moreWhat is application state management?
Application state management is the process of maintaining knowledge of an application’s inputs across multiple related data flows that form a complete business transaction — or a session — to understand the condition of the app at any given moment.
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