Kotlin/Native comes with a friendly API for the iOS platform, giving developers the ability to call pretty much all of the Cocoa Touch frameworks. This means that Kotlin developers can transfer their development skills over to creating iOS apps (assuming you have a spare macOS device lying around).
Read moreCan Kotlin be used for cross-platform?
With Kotlin Multiplatform, you can create different multiplatform projects for multiple platforms, including web, desktop, and other native platforms. Kotlin applications will work on different operating systems, such as macOS, Windows, Linux, Android, iOS, watchOS, and others .
Read moreCan I create iOS app using Kotlin?
The Kotlin/Native compiler can produce a framework for macOS and iOS out of the Kotlin code . The created framework contains all declarations and binaries needed to use it with Objective-C and Swift.
Read moreCan Kotlin make cross-platform app?
With Kotlin Multiplatform, you can create different multiplatform projects for multiple platforms, including web, desktop, and other native platforms. Kotlin applications will work on different operating systems, such as macOS, Windows, Linux, Android, iOS, watchOS, and others .
Read moreIs Kotlin Native production ready?
Conclusion: Is Kotlin/Native production ready? Our assessment after trying Kotlin/Native and Kotlin Multiplatform for a while now was: Kotlin/Native is ready for production , but Kotlin Multiplatform is not, at least for our use case at this moment.19 Mar 2019
Read moreWhat is Kotlin multiplatform mobile?
Kotlin Multiplatform Mobile (KMM) is an SDK for cross-platform mobile development . You can develop multiplatform mobile applications and share parts of your applications between Android and iOS, such as core layers, business logic, presentation logic, and more.
Read moreIs Kotlin multiplatform stable?
Tools must be stable for you to enjoy working on any kind of project. After KMM went Alpha and a number of new multiplatform features were introduced, the Kotlin Multiplatform team focused on improving the frontend and IDE import stability for multiplatform projects .
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