A state is information that can be read when the widget is built and might change or modified over a lifetime of the app. If you want to change your widget, you need to update the state object, which can be done by using the setState() function available for Stateful widgets .
Read moreIs it good to use GetX in Flutter?
Value-added features of GetX GetX has some great features out of the box, making it even easier to develop mobile applications in Flutter without any boilerplate code : Internationalization: translations with key-value maps, various language support, using translations with singulars, plurals, and parameters.
Read moreHow do I get rid of Flutter GetX controller?
Move Get. put from being a field of MainScreen to inside its build() method. The Controller can then be disposed when MainScreen is popped .
Read moreHow do I get rid of Flutter GetX controller?
Move Get. put from being a field of MainScreen to inside its build() method. The Controller can then be disposed when MainScreen is popped .
Read moreHow do I dispose of GetX?
Move Get. put from being a field of MainScreen to inside its build() method . The Controller can then be disposed when MainScreen is popped.5 Eyl 2021
Read moreHow do I dispose of GetX?
Move Get. put from being a field of MainScreen to inside its build() method . The Controller can then be disposed when MainScreen is popped.5 Eyl 2021
Read moreDo I need to dispose TextEditingController?
Remember to dispose of the TextEditingController when it is no longer needed . This will ensure we discard any resources used by the object. This example creates a TextField with a TextEditingController whose change listener forces the entered text to be lower case and keeps the cursor at the end of the input.
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