A BuildContext is nothing else but a reference to the location of a Widget within the tree structure of all the Widgets which are built . In short, think of a BuildContext as the part of Widgets tree where the Widget is attached to this tree. A BuildContext only belongs to one widget.
Read moreWhat is the build method?
The build method is called any time you call setState , your widget’s dependencies update, or any of the parent widgets are rebuilt (when setState is called inside of those). Your widget will depend on any InheritedWidget you use, e.g. Theme. of(context) , MediaQuery. of(context) etc.16 Ağu 2019
Read moreWhat is the build method?
The build method is called any time you call setState , your widget’s dependencies update, or any of the parent widgets are rebuilt (when setState is called inside of those). Your widget will depend on any InheritedWidget you use, e.g. Theme. of(context) , MediaQuery. of(context) etc.16 Ağu 2019
Read moreWhat is difference between material and MaterialApp in Flutter?
MaterialApp is a widget that introduces many interesting tools such as Navigator or Theme to help you develop your app. Material is, on the other hand, a widget used to define a UI element respecting Material rules. It defines what elevation is, shape, and stuff.27 Haz 2018
Read moreIs Flutter stable?
Flutter is an open-source UI software development kit created by Google. It is used to develop cross platform applications for Android, iOS, Linux, macOS, Windows, Google Fuchsia, and the web from a single codebase. First described in 2015, Flutter was released in May 2017. … Flutter (software) Original author(s)GoogleWebsiteflutter.devFlutter (software) – Wikipedia en.wikipedia.org › wiki › Flutter_(software)
Read moreHow do I know my platform Android or iOS in Flutter?
How to Check Platform in Flutter
Read moreCan you build iOS app on windows with Flutter?
The native iOS components require a macOS or Darwin for developing and distributing iOS apps. However, technologies like Flutter allow us to develop cross-platform apps on Linux or Windows and we can then distribute the apps to Google Play Store or Apple App Store using the Codemagic CI/CD solution.
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