The solution is to pass a new Key to WidgetB every time we need it to be rebuilt : WidgetA will see that WidgetB has changed and will rebuild it when setState is called. In other words, whenever a stateful widget’s Key property changes, calling setState on its parent will force a rebuild of the stateful widget.
Read moreWhat is did update widget Flutter?
didUpdateWidget method Null safety key, the framework will update the widget property of this State object to refer to the new widget and then call this method with the previous widget as an argument . Override this method to respond when the widget changes (e.g., to start implicit animations).
Read moreWhat is did update widget Flutter?
didUpdateWidget method Null safety key, the framework will update the widget property of this State object to refer to the new widget and then call this method with the previous widget as an argument . Override this method to respond when the widget changes (e.g., to start implicit animations).
Read moreHow do I force a widget to rebuild in Flutter?
The solution is to pass a new Key to WidgetB every time we need it to be rebuilt : WidgetA will see that WidgetB has changed and will rebuild it when setState is called. In other words, whenever a stateful widget’s Key property changes, calling setState on its parent will force a rebuild of the stateful widget.
Read moreWhat is method Method Overriding?
Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes .
Read moreWhat is an example of Method Overriding?
Method Overriding Example We have two classes: A child class Boy and a parent class Human. The Boy class extends Human class. Both the classes have a common method void eat() . Boy class is giving its own implementation to the eat() method or in other words it is overriding the eat() method .
Read moreWhat is Method Overriding in flutter?
The @override annotation applies to instance methods, instance getters, instance setters and instance variables (fields). When applied to an instance variable, it means that the variable’s implicit getter and setter (if any) are marked as overriding. It has no effect on the variable itself.
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