initState is called only once for every widget . didChangeDependencies may be called multiple times per widget lifecycle in my case it was called when the keyboard appears/disappears. initState() Called when a new Widget is inserted into the tree.
Read moreCan I use initState in stateless widget?
But you shouldn’t! In fact, your IDE will give you a warning, because this is not the way to go with Stateless widget as it is marked as @immutable . If you need to use lifecycle methods (like initState() ) you should make it a Stateful widget . There’s no big deal.21 Şub 2019
Read moreCan a stateless widget have a stateful child?
A stateful widget is defined as any widget which changes its state within its lifetime. But it is a very common practice for a StatelessWidget to have a StatefulWidget as one of its children .
Read moreWhat is void Dispose in flutter?
void dispose() Called when this object is removed from the tree permanently . The framework calls this method when this State object will never build again. After the framework calls dispose, the State object is considered unmounted and the mounted property is false.
Read moreHow do you dispose of initState in flutter?
dispose method Null safety
Read moreWhat is create state in Flutter?
createState method Null safety Creates the mutable state for this widget at a given location in the tree . Subclasses should override this method to return a newly created instance of their associated State subclass: @override State<MyWidget> createState() => _MyWidgetState();
Read moreWhat is stateful and stateless in Flutter?
Stateful and stateless widgets If a widget can change—when a user interacts with it, for example—it’s stateful . A stateless widget never changes. Icon , IconButton , and Text are examples of stateless widgets.
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