What is state of a widget?

State is information that (1) can be read synchronously when the widget is built and (2) might change during the lifetime of the widget . It is the responsibility of the widget implementer to ensure that the State is promptly notified when such state changes, using State.

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What is a state class?

State is a behavioral design pattern that allows an object to change the behavior when its internal state changes . The pattern extracts state-related behaviors into separate state classes and forces the original object to delegate the work to an instance of these classes, instead of acting on its own.

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