initState is called only once for every widget . didChangeDependencies may be called multiple times per widget lifecycle in my case it was called when the keyboard appears/disappears. initState() Called when a new Widget is inserted into the tree.
Read moreWhere we can use setState in Flutter?
When you change the state of a Stateful Widget , use setState() to cause a rebuild of the widget and its descendants. You don’t need to call setState() in the constructor or initState() of the widget, because build() will be run afterward anyway. Also don’t call setState() in synchronous code inside build().28 May 2021
Read moreWhy set state is used in Flutter?
setState is used to tell Flutter to update some state and then repaint . It should not be given any async work to do.
Read moreWhat is the setState state management?
setState only manages the state in the widget in which it was declared — just like in React, wherein the useState hook manages local state only in the component in which it was created. This type of state management is called ephemeral state.
Read moreHow do you call build method again in Flutter?
With reference to the state object we can say, setState() tells the Flutter framework that something has changed in this State. This change fires the build() method to rerun . Moreover, it reflects the change on the screen. The display can now reflect the change on the screen.22 May 2021
Read moreWhen should I call initState Flutter?
initState() According to Flutter official docs,Called when this object is inserted into the tree . The framework will call this method exactly once for each State object it creates.10 Tem 2020
Read moreWhere do I call initState?
Conclusion. Start your initState with super . initState and end your dispose with super. dispose if you want to be on the easy and safe side adding mixin s to your State .
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