The difference between high and low latency Low latency is ideal as this means you are experiencing smoother gameplay . Generally, an acceptable latency (or ping) is anywhere around 40 – 60 milliseconds (ms) or lower, while a speed of over 100ms will usually mean a noticeable lag in gaming.
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Low latency means there is a strong, reliable network connection, which reduces the chance for a connection loss or delay . This is critical in gaming where a delayed move can mean instant death. A wired connection is ideal for gaming because it greatly reduces or even eliminates the possibility of lag.
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Latency is measured in milliseconds, and indicates the quality of your connection within your network. Anything at 100ms or less is considered acceptable for gaming . However, 20-40ms is optimal.
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Achieving the lowest ping possible is ideal for using the internet. As such, a zero ping is the perfect scenario . This means that our computer was communicating instantly with a remote server. Unfortunately, due to the laws of physics, data packets take time to travel.
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Ping (latency is the technically more correct term) means the time it takes for a small data set to be transmitted from your device to a server on the Internet and back to your device again . The ping time is measured in milliseconds (ms).
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So what is the ideal ping level? Ping is measured in milliseconds (ms), and the closer your ping is to zero, the better. A ping under 20 ms is very good , and just under 100 ms is average. If you experience anything above 150 ms, you will detect delays in your gaming experience, such as lagging or freezing.
Read moreIs 40 ms ping good?
What’s a good ping? An acceptable ping is around the 40ms-60ms mark or lower . A speed of over 100ms shows a noticeable delay and over 170 some games will reject your connection entirely. If you have, say a 10ms ping (0.01 seconds), your gameplay will seem faster and smoother than playing with 100ms, for example.
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