A structure or struct in Golang is a user-defined type that allows to group/combine items of possibly different types into a single type . Any real-world entity which has some set of properties/fields can be represented as a struct. This concept is generally compared with the classes in object-oriented programming.
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A structure type (or struct type) is a value type that can encapsulate data and related functionality . You use the struct keyword to define a structure type: C# Copy.
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‘Struct’ keyword is used to create a structure . A structure can contain variables, methods, static constructor, parameterized constructor, operators, indexers, events, and property. A structure can not derive/inherit from any structure or class. A structure can implement any number of interfaces.
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