In object-oriented programming, a class is a blueprint for creating objects (a particular data structure), providing initial values for state (member variables or attributes), and implementations of behavior (member functions or methods) . The user-defined objects are created using the class keyword.
Read moreWhat are the three classes in OOP?
To be truly practicing object-oriented programming, you must be using all three of the “pillars”, i.e., encapsulation, inheritance, and polymorphism .
Read moreWhat is class and object in C++ with example?
Everything in C++ is associated with classes and objects, along with its attributes and methods. For example: in real life, a car is an object. The car has attributes, such as weight and color, and methods, such as drive and brake . Attributes and methods are basically variables and functions that belongs to the class.
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