Usage: toJS(value) Recursively converts an observable object to a JavaScript object . Supports observable arrays, objects, Maps and primitives.
Read moreWhat are reactions in MobX?
Reactions are an important concept to understand, as it is where everything in MobX comes together. The goal of reactions is to model side effects that happen automatically . Their significance is in creating consumers for your observable state and automatically running side effects whenever something relevant changes.
Read moreWhat is snapshot in MobX state tree?
Snapshots are the immutable serialization, in plain objects, of a tree at a specific point in time . Snapshots can be inspected through getSnapshot(node, applyPostProcess) . Snapshots don’t contain any type information and are stripped from all actions, etc., so they are perfectly suitable for transportation.
Read moreWhat is observable in MobX React?
In The gist of MobX you have already seen the most important part of this integration: the observer HoC that you can wrap around a React component . observer is provided by a separate React bindings package you choose during installation. In this example, we’re going to use the more lightweight mobx-react-lite package.
Read moreIs MobX fast?
MobX is very fast, often even faster than Redux , but here are some tips to get most out of React and MobX. Most apply to React in general and are not specific to MobX. Note that while it’s good to be aware of these patterns, usually your application will be fast enough even if you don’t worry about them at all.
Read moreAre MobX actions asynchronous?
Asynchronous actions In essence, asynchronous processes don’t need any special treatment in MobX, as all reactions will update automatically regardless of the moment in time they are caused.
Read moreWhat is computed in MobX?
Computed values are automatically derived from your state if any value that affects them changes . Computed values can be optimized away in many cases by MobX as they are assumed to be pure. For example, a computed property won’t re-run if none of the data used in the previous computation changed.
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