Coroutines were Unity’s solution to running multiple simultaneous processes at a time when the version of C# it supported did not have Async & Await. Now that Unity’s version of C# supports Async & Await, Coroutines are obsolete .
Coroutines were Unity’s solution to running multiple simultaneous processes at a time when the version of C# it supported did not have Async & Await. Now that Unity’s version of C# supports Async & Await, Coroutines are obsolete .